VRCivilisation2/Assets/tem.cs

16 lines
313 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class tem : MonoBehaviour
{
public float rotationSpeed = 10.0f; // 旋转速度
public GameObject _ga;
private void Start()
{
_ga.transform.eulerAngles -= new Vector3(0, 90, 0);;
}
}