21 lines
390 B
C#
21 lines
390 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class gas33 : MonoBehaviour
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{
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public GameObject _Game;
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public bool _b;
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public bool _bo;
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public void op()
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{
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if (_b)
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{
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_bo = true;
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_Game.SetActive(true);
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gameObject.GetComponent<BoxCollider>().enabled = false;
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}
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}
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}
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